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What is Good Design?

The UK Government Digital Service (GDS) has created something special with gov.uk. Moving away from skeuomorphic design trends, they’ve focused on content-first, accessible design that makes government information truly usable.

As John Gruber noted about skeuomorphic design:

“On retina displays… these techniques are revealed for what they truly are: an assortment of parlor tricks”

The GDS approach demonstrates that good design doesn’t need visual tricks. Instead, it comes from:

Andy Budd’s observation rings true here:

“The best designers and developers rarely have more talent. They simply have more time.”

This echoes Teller’s insight about magic:

“Sometimes magic is just someone spending more time on something than anyone else might reasonably expect.”

The gov.uk website succeeds because the team invested time in getting the fundamentals right: clear typography, logical information architecture, and user-centered design principles.

Good design, it turns out, is less about flashy effects and more about well-designed content, typography, and layout—combined with the time to experiment and refine until everything works seamlessly together.